Results 251 to 275 of 288
Thread: Tracks Game
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10-11-2005, 08:18 PM #251Originally Posted by edg
Huck to billygoat gap.
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10-11-2005, 11:18 PM #252
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10-11-2005, 11:41 PM #253
Glad you guys still like it. There are plans, my friends, OH, there are plans... (But there isn't time, hrmmph) I was thinking about a new version in English yesterday (I mean, comon, Blake, what do you expect?), so if I get the time, hopefully...
edgDo you realize that you've just posted an admission of ignorance so breathtaking that it disqualifies you from commenting on any political or economic threads from here on out?
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10-12-2005, 12:47 AM #254
damn, why hadn't i found this sooner? perfect thing for a boring rainy tuesday night
edit, forgot to say thanks for the great game, this thing is awesomeI keep a mirror in my pocket and i practice looking hard.
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10-12-2005, 03:16 AM #255
how did I miss this too??? just wasted half an hour of work.....COOL!!!
Thanks Edg!Riding bikes, but not shredding pow...
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10-12-2005, 06:12 AM #256Originally Posted by edg
123456789Last edited by Bzzzt; 10-12-2005 at 06:14 AM.
I can see my house from here!
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10-12-2005, 08:23 AM #257
these games rock thanks guys.
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10-12-2005, 10:31 AM #258
If ever get 'round to making the new version, I hope to have this (FYI) :
You get a player that has a stored profile. The more you ski (and more important, the more difficult stuf you ski), the better you get.
What does better mean? You will have several more factors to worry about in the next game : your skier will have a stability factor, so if you're going to fast when your skier isn't experienced enough, you will crash. Equally, if you're too turny you skier will crash.
As you become more experienced, your stability will imporve (first meaning you're really stable at slow speeds, then medium, then rockstar speeds).
There will be multiple levels, each of different difficulty.
If I really get into it, you'll be able to buy gear based on your experience! But looking at the flash documentation, the way I was hoping to do this isn't possible, so I'll have to rethink...
edgDo you realize that you've just posted an admission of ignorance so breathtaking that it disqualifies you from commenting on any political or economic threads from here on out?
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10-12-2005, 12:13 PM #259Of the Bu-Tang Clan
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Hey edg:
Check out 'N' for some inspiration. A lot of the same ideas. There's some great stuff about physics coding in their tutorials...
http://www.harveycartel.org/metanet/
(ps. For others, do not download and play N unless you have many, many, many hours to spare... )
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10-12-2005, 10:27 PM #260
I just want a level with crazy spines and a BASE jumper. Oh, and is there anyway you can make him splat on the rocks if you come up short?
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07-31-2006, 08:33 PM #261
Holy crap....thanks for creating this simple simple little game!
Lectures will kick ass now
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08-10-2006, 10:44 AM #262
bump.... just found this today and it's quite the time waster
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08-11-2006, 02:55 PM #263The Shred Pirate Roberts
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Its time for a dump I reckon:
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08-11-2006, 09:08 PM #264Registered User
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- Dec 2005
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damn, props to me, i totally made it into that screen shot!
Preserving farness, nearness presences nearness in nearing that farness
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09-08-2006, 06:36 PM #265
How did I miss this one?
I'm gonna have trouble working.
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10-18-2006, 04:33 PM #266
bump for more!
Its not that I suck at spelling, its that I just don't care
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11-20-2006, 04:47 PM #267
Ok, I was playing Tracks thinking this is the coolest flash game i've ever seen, an all of the sudden my little guy triggered a huge avalanche! How FRIGGIN COOL IS THAT??? THIS GAME ROCKS!
Proof:
Last edited by bushrag; 11-20-2006 at 04:52 PM.
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01-10-2007, 02:03 AM #268
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01-10-2007, 10:17 AM #269
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01-11-2007, 11:29 AM #270
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01-16-2007, 12:18 PM #271
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01-16-2007, 03:01 PM #272
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01-22-2007, 05:08 PM #273
Owned.
You guys thought cornholio's line was hard?
Suck This.
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01-28-2007, 03:34 PM #274Crushing
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- Jan 2007
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Stupid
Umm stupid question but where do you download this game?
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01-30-2007, 11:52 AM #275self proclaimed JONG!
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holy shit, this game is so fun.
Do what you like, Like what you do.
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